Showing posts with label MakeNoise. Show all posts
Showing posts with label MakeNoise. Show all posts

Sunday, 5 February 2023

Make noise Rene V1 - Logic

 The logic functions of the Rene are accessed with these 9 pads:


To enter the logic settings you'll need to access the X-fun or Y-fun pages

 The 3 rows of the logic processing can be divided into
1. CLK by MOD, 
2. Gate by MOD
3. Gate by Opposing CLK.

WE need to send pulses & Clocks into the Clk & the MOD inputs
 (for the respective X & Y gate outputs).
The logic setting will influence the final gate outputs.


1. CLK by MOD
    With the Clock Logic Ops (locations 9, 10, 11) the MOD input is AND, OR, XOR against
    the CLocK and the result drives the counter for the associated Axis.
    For CLK by MOD logic operations the results apply to both the movement of the
    sequence and the associated gate outputs. 

                                               AND                           OR                         XOR

2. Gate by MOD
    With the Gate Logic Ops (locations 5, 6, 7) the MOD is AND, OR, XOR against the CLocK
     and the result drives the gate programming logic (X Gate or Y Gate pages).   
     For Gate by MOD logic operations the results apply only to the associated 
     gate outputs.    
                                            AND                              OR                          XOR

3. Gate by Opposing CLK.
     Here, the inputs are the X and Y clock inputs
     So it's impt that the clocks are running at different speeds

                                          AND                                OR                         XOR

--------------
Note:
One parameter that has a great deal of bearing on the outcome of these logic processes is 
Gate Width of the incoming CLocK and MOD signals.

Thursday, 2 February 2023

Make noise Rene V1 - program pages

 


PGM 1: 
This Touch Plate is used to cycle through the different ProGraM Pages. 
Each of the 6 ProGraM pages has an associated LED which lights when selected. 

PGM 2: 
This button has a few functions.
1.  press it to save any changes you make in the setup for René. 
     Touch and [HOLD] PGM2 for two seconds until all PGM LED’s blink.
      Now the current state of René (all programming) is saved as the start‐up state.
2. When in play mode, 
     PGM2 is used to Latch/Unlatch the steps held by the performer using the 4x4 Touch Grid.
     This will temporarily freeze a sequence
3. When in program mode,
    touching PGM2 exits the PGM Pages and returns to PLAY. 

----------------------------------------------

PLAY
While the sequencer in running (playing)
you can access various functions by pressing either of the program (PGM 1 or 2) buttons.

So if you press PGM 1
1.You can reach pages which turn on/off (Access) the CV outs, or X & Y-gates.
    This restricts access to certain steps.
     If you touch any plates while the sequencer is running, the access settings will be 
     temporarily overridden.
2. You can reach the quantizer (Q)  and 
3.  You can enter the function pages (Xfun, funY)



The X-fun & Fun-Y add extra controls to the sequencer

The top 4 squares control the direction of the sequence
The choices are:








1. Forward
2. Backward
3. Pendulum
    for every Clock Pulse, associated counter advances from 0, 1, 2, 3 and then recedes 2, 1, 0. 
    The motion is like that of the pendulum of a clock.
4. Snake
    Here, the X-clock (and/or X‐CV) provides the clock for both X & Y axis 
    in one of 8 stored patterns which René has memorized.
    (see Appendix C of the manual)


    These patterns can be selected with voltage pulses  at the Y‐CLK &/or the Y‐CV input
    They can also be selected manually by adjusting the Y‐CV attenuator.
    So each time we send the Y-clock a new gate, we select a new pattern.

    The next mode is all about clock settings 


CLK RST (the left most pad)
When selected, a pulse at the X-MOD input will reset the X Counter to 0, which is the lef
most column (coordinate 0, Y). A pulse at the Y-MOD input will reset the Y Counter to 0, which is the
botom most row (coordinate X, 0). 

The rest of the pads in this row are logic settings.
CLK . MOD  -- clock logic functions
CLK + MOD -- clock logic functions
CLK * MOD -- clock logic functions

Glide (left most pad)

Choose either X-fun or Y-fun.
The sequence will glide between each step in the X/Y
direction when a gate is present at the X-MOD/Y-MOD input. 
The Glide function is not Axis independent.
Only one of the two axis needs to be used for programming glides.


seek/sleep (left most pad)
This function comes into its own when you  have denied access to various locations.

In seek mode (LED is off)  Rene looks for the next available location 
and goes quickly to this location.

In sleep mode (LED is on) Rene looks for the next available location 
and goes slowly to this location. 
In reality it continues to count until it reaches coordinates that aren't blocked.

---------------------------------------------------------------------
Note that the bottom right 9 pads are logic functions.
I'll cover in a separate post




Make Noise Rene v1 - Initialization Procedure

Make Noise Rene Initialization Procedure
version 1
This is useful if you wish to return to a primary forward motion setup

Press the A pad (access) to scroll through the different ProGram Pages .
The A-pad is officially called Program 1 (PGM 1)



The PGM 1 Touch Plate is used to cycle through the different ProGraM Pages. 
Each of the 6 ProGraM pages has an associated LED which lights when selected. 

The pages are;
Access
Xgate
GateY
XFun
FunY
Q (quantiser)


Page A looks like this.
This allows CV to be output on all stages.

Page Xgate
All gates are on



Page GateY


Page XFun
Just the top left encoder is lit - forward
ie left to right


Page FunY
Just the top left encoder is lit (forward motion)
ie from bottom to top.


Page Q (quantiser)

The bottom 9 are lit.
The top 4 are reserved for your own unique Quant settings
------------------------------------

to save the settings
Hold down Program 2 Buttons till all the lights flash.






Tuesday, 16 August 2022

ARP 2500 - sync with 0-c0ntrol & AE modular

 Some personal notes of syncing the ARP2500 with external gear.


I'm using the ARP2500 sequencer as the master clock.... the 1027 module

It's sending a clock into the 0-control clock input


The clock out from the 0-control goes into 
the AE modular


Its the orange cable ... into the 4 I/O.

The 4 I/O is a great & safe way to input/output external audio and Cv
Importantly, the sockets have overvoltage protection 
(as AE modular is limited to 5V).

They can be switched between audio and DC/CV signals.

The output from the 4 I/O is driving the trigger sequencer
TRIQ164








Finally, CV and gates/envelopes from the 0-control enter the AE modular via the Master I/O




I'm not sure if the input/output is voltage protected.
Though seems to work without any probs ....but if you're worried 
the external voltages might be too high, its better to use the 4 I/O
and keep things below the 5V level.




















 

Thursday, 7 April 2022

Strega - Make noise - getting started

 I just got my hands on a Strega.
(thanks Jonathan).
Most of the videos I've watched show it to be a great drone synth, though I hope I can get more out of it. 
It should be good for processing external instruments and generating control voltages for use with other gear.
These are my personal notes to help me get acquainted. As I learn more about the Strega I'll adjust the notes.
Do let me know if I have made any mistakes.
 
 
The Strega was designed by MakeNoise & Alessandro Cortini.
Strega is Italian for "witch" .

 
At first glance its very confusing. I think that the designers intentionally wanted the synth to be obtuse and mysterious. Maybe this was to inspire experimentation.
 
The patch inputs and outs follow the same convention used in the 0-coast and 0-ctrl
 
There are in addition lots of touch points (11) which also encourage physical interaction.
 

The circles / squares are patch points for sources and destinations.
Instead of using cables, you use your body.
 
circle = source
square = destination

Maybe I can use these patch points with external gear ???

Experiment by connecting more than just two touchplates with your fingers. 
Try using your whole hand or two hands to make connections.

Basically there are 4 components:
1.an oscillator with a waveshaper.
2. Lo-Fi Delay 
3. Multi-mode Filter
4. Function Generator / LFO / EG
 
In addition , there is an external audio input & a suboctave generator output. 
(at the top of the pic below). 
I think the various touch points with the squiggly lines are related to this output ??


I think another way to look at this synth  is to divide it into two halves.
 

The left half is the sound source with a external audio input. This feeds into the right half which is a filter/ delay, feedback.
 
Turning the blend knob fully counter clockwise , you will hear the raw oscillator Tonic side only.
As you turn clockwise, the right (filter/delay/mayhem) comes into play. 
 So its basically a wet/dry effect knob.


The sound generation section (TONIC) on the left is brought to life with the activation section
 

ACTIVATION
It's a triggered, 4 quadrant, bipolar VCA.
It can be opened up by a control voltage.
It's also responsive to the TIME control. 

Use this activate some noise.

To start things off, just turn up the activation knob.till you see the 4 leds start to flash.
 
 Increasing Activation interference adds an element of  chaos to the oscillator.
 
 
 
 
TONE
The sound generation section in addition to Activation, 
also has TONIC & TONES pots.
 
You can think of TONE as an oscillator.
It has a variable waveform control.
 
Tonic controls the oscillator base frequency while
TONES controls harmonics using PWM and wavefolding

On top of this, Strega adds a sub-oscillator derived from 
the fundamental pitch (mentioned above).
The jack at the top is one way to access the sub-oscillator.
The other way is via some of the touchplates 
(The circles are outputs, the square are inputs)





The delay is really noisy ... in a good crunchy Lo-fi way.
 
 My understanding is that it uses lo-fi chips often used in karaoke machines. PT2399-based ???

There are 3 controls:
TIME, Decay, Absorb.
Adjusting TIME  takes you from super short repeats to long overlapping, evolving delays.
The Decay & Absorb knobs give more subtle control over the 
delay signal
 
I think the absorb knob controls the amount of the delay signal that enters the filter
 ..... ????
 
 
 
It seems that the only way to tame it a bit (though this would be a shame) is with the filter & absorb control.
The filter control is for cutoff.
I think that Absorb comes before the filter in the signal chain. ???
 

 The filter's cutoff can be modulated with the Function generator.
It's hardwired, though this connection can be broken with a patch cable . Turn the knob to "+"
to see the effect.
 
The white squared input jack is where you plug external CVs to modulate the filter

In some of the Makenoise videos they call the FG an agitator.
 The Agitation Function Generator can be an LFO, a triggered function G, or a voltage-controllable sound source.
 
 
 
Don't forget that this synth can also be used  as an effect module.
Try plugging in a drum machine. I read somewhere, that the preamp is inspired by the EMS synthi.

 Links

Wednesday, 24 February 2021

ARP 2500 & Make Noise 0-control

 Patch notes using the MakeNoise 0-Ctrl.

The zero-control seems to be really good for controlling the ARP2500.
The +8V gates seem to be fine for triggering the 2500's EGs  
The Pitch CV is OK too.


The ARP 2500's sequencer is the master clock.
It's clocking the 0-control.
The 0-ctrl's pitch is controlling the pitch of the 1023 VCO
The 1033 EG is triggered from the 0-ctrl.(I've used its gate inputs).
EG left is triggered from CV (strength channel).
EG right is triggered from #6 gate out

 To trigger the gate, the strength knobs need to be fully clockwise.
 
 
 
 

 
 
 
 
 
 When the 0-control is receiving an external clock, the time knobs don't influence the step time anymore, but they are still outputting a CV. 
 
This can be used to control things ... like trigger the 1033 envelope.
 
 
 
 
 
 
 
 
Both the 1033 & 1046 EG modules work well with the 0-ctrl.

Possible combinations:
Use "strength" to control one EG and "time" to control the second.
If there are 4 EGs, then  use the individual gate outputs.
Of course the 1027 sequencer can also make more gates.
 
 
Links

Monday, 21 December 2020

DJs and modular Gear - SoundWave Live II - Carl Cox

 It was so cool to see Carl Cox perform with a modular rig last week.
He was part of Awesome SoundWave Live II in Melbourne Australia. 
(performing in his Garage)
He is one of my all time favorite DJs 
 



►Carl Cox
@christophercoemusic
(+ in Alphabetical Order)
@an_on_bast
@digitalafrika
@hannesbieger
@_honeysmack_
@theoolluu
@saytek_live
 
Sadly I wasn't there is person to see the set as NSW and indeed most of Australia have been opening and closing the borders faster than two shakes of a lamb's tail. 
Looks like Carl is using a Eurorack.Makenoise Shared System ,
Moog DFAM & Subharmonicon, Pioneer V10 mixer, Korg Monologue, Pioneer Toraiz SP16 (sampler), Behringer TB 3

 

Hopefully we will see more DJs doing live modular synth performances

Other DJs worth checking out who also use modular synths include Carl Craig, Surgeon (Anthony Child), Jimmy Edgar, Aphex Twin, Nina Kraviz, Mumdance, Zombie Nation, and Lady Starlight.

Saturday, 10 October 2020

ARP 2500 - 1026 Preset Voltage Module

The 1026 is a rare module. I think only a few were produced and Ive never seen a original
though there are a few reproductions around.
Probably the year of production of the originals was about 1970 ???  
 


There are 16 preset voltages : 2 rows of control voltages 
each holding 8 individual CV values.
You set their value with the pots.
You trigger the CVs by pushing the associated momentary button
or with a 10V gate. (at lines 1 to 8).
The output voltages appear at lines 9 & 10.
Pretty simple.
The manual suggests using this with the 1027 sequencer or 1050 Mix-sequencer.
There is a socket at the rear of the unit to connect to a 1027 or 1050.
 
Specs:
Output voltages: 0 to +10V
Output impedances: 1K ohms
Input impedances : 100 K ohms
Power requirements: +/- 15V @ 20ma , regulated to +/-0.1%

 
 
 
 
 
 

It reminds me very much of the Serge programmer.
I have of course, rotated the pic to illustrate my idea.
I wonder which module came first?

The programmer has evolved into many forms today.
Think Makenoise pressure points & 0-control 
or Synthwerks 4x4












Saturday, 3 October 2020

Make Noise - 0-control / 0-coast Patches 3

 This is a continuation from patches 1 & 2

10. 


Strength to control ratcheting.
Interupt is on. 
Start the sequencer.

Use the O-control's inverter .. this  inverts the voltage making it speed up
as we press harder.
The inverter's LED should glow red when you touch a plate.
The 0-ctrls main time knob sets the number of ratchets.

Thanks to MakeNoise for their great videos

 

 


11. Overtones & envelop 1 control (of Time)


Strength is modulating overtones
Time is modulating MLTPL
Pressure is modulating Time ( of envelope1)
Set this envelope to self cycle


 

 

 

 

12. Subharmonics & analog quantizers

These are harmonics having frequencies below a fundamental frequency
You can think of them like suboscillators that play one or more octaves below the main oscillator.
This allows you to play notes in various frequency divisions

Connect the square output of the oscillator to the slope trigger.
Pitch modulates time.
(You can also modulate time with "strength" & "Time")
The EG 1 settings are impt. 
Rise (attack) @ 12 o'clock. 
Fall (decay) fully left. 
Exponential curve.

The big main pitch knob is @ 12 o'clock

Balance knob fully left

He describes it as an analog quantizer.


Of course you can use both envelopes
for double the fun.

Make sure the settings are exponential, a fastish attack, and decay is zero.

You can transpose the sequence by plugging a keyboard into the 1v/oct input of the 0-coast.









Thanks again to loopop for this patch
Creating a subharmonic oscillator.

The idea is to clock the 0 ctrl at audio rates by plugging an external oscillator.
You can use any square wave oscillator.
 
 We are using the dynamic gate outputs. They are modulated with "strength"

Turning these strength knobs up and down will change harmonics

Experiment with the Gate out/reset
 
 
 
 
 
 
 
 

This is another patch which will work also.